Composer - Music Producer - Sound Engineer - Sound Designer - Musician
.dr_gonzo.
Exeunt (2025)
Composition - Sound Design - Audio Engineering - Game Design - 3D Modelling
'Exeunt' (ek·see·uhnt) is a narrative-driven game made in Unity as an experiment to see if a story can be conveyed through sound and visual presentation alone, without any dialogue or written text.
The project, utilising a dark cabaret aesthetic, successfully communicated its intended story to a focus group.
Each participant had their own interpretation of the story, but all were able to identify the same underlying themes and key events.
Exeunt was created using Ableton Live, Logic Pro, FMOD and the Unity Engine and includes an all-original soundtrack inspired by macabre carnival music. The score is built around recurring motifs and leitmotifs that are meant to build atmosphere, support the narrative and give the game’s world its own distinct identity.




